WoTLK Class Changes From WWI
The World Wide Invitation has just ended recently, giving us players more information to digest about the Wrath of the Lich King expansion. Most interesting to me are the class changes the developers have planned for all of us. I’m going to comment on some that I feel like eye popping or even just cool below. You can see all the changes that were released at World Of Raids.
Death Knight
Well it’s not a change since these guys will be new. But anyway, as stated before all races can be DK’s. No matter what talent tree they specialize in, the DK will still be able to fulfill both tanking and dps roles. I guess that’s why they changed the descriptions of the trees on the DK page a while back.
Druid
It seems that some of the things that Druids have been asking for will be given to them in the next expansion. Entangling Roots will finally be usable indoors and you can use potions, items and on hit effects while in forms. Combine these with the still mysterious dire cat form and it seems like druids will feel the love in the next expansion. Now if only they can get a real rez spell then druids will have a lot to rejoice about.
Hunter
The pet skill point system will be replaced with a pet talents system. There will be one tree each for dps, tanking and utility. Wow, this means hunters can respec their pets! lol
This seems like a simpler way to deal with pet training, giving a more unified system for all hunters to use no matter what pet they are using.
Mage
Mages will have a new spell called frostfire bolt, which will be weaker than frostbolt or fireball but will end up stonger if the Mage puts talents into both frost and fire. This spell suggests that an elemental build (both fire and frost) will be a strong option as an accepted talent build once again.
Paladin
Paladins will receive a spell called Hand of Purity, which is supposed to be a new reactive healing spell. A new heal? Woohoo!
Priest
The most interesting priest change is the Guardian Spirit talent that basically dies in the place of its target This should be useful as a sort of mini wipe prevention tool. Let’s say put it on the tank to give him a life line in case he takes enough damage to kill him.
Shaman
Shaman totems will affect the whole raid instead of just his party. This means that there will be more totem goodness if there are more than one in the raid. Also flametongue weapon will increase spell damage and rockbiter weapon will be replaced by eartliving weapon which increases healing done.
Rogue
Sap will finally work on more than just humanoids. Based on the “everything that has a brain” statement, I guess that means beasts and maybe undead?
Warlock
Warlocks will have a talent that transforms him into an IIlidan like demon form. I’m guessing it’s the destruction tree since one of the abilities is an AoE shadowbolt.
Warrior
Warriors will have a talent called titan grip, allowing warriors to dual wield 2 handed weapons just like the barbarian of Diablo 2. ZOMG!
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POSTED IN: Death Knight, Druid, Hunter, Mage, Paladin, Priest, Rogue, Warlock, Warrior, shaman
4 opinions for WoTLK Class Changes From WWI
Demontrapper
Jul 1, 2008 at 9:42 am
The warlock talent is called Metamorphosis - You transform into a Demon, with full health and mana. While in Demon Form, you gain Demonic abilities and your armor is increased to 360%, but your pet no longer is summoned. When leaving Demon Form, your health and mana is returned back to normal and your pet is re-summoned. (51 points into the Demonology tree)
Also a new spell Demonic Circle: Summon- xx% of base mana, 0.5 second cast, 30 second cooldown. “You summon a Demonic Circle at your feet.”
And Demonic Circle: Teleport- 100 mana, 30 second cooldown. “You teleport to your Demonic Circle.”
Scott
Jul 1, 2008 at 12:16 pm
Wow, warrior dual wielding 2 handers. I instantly think over powered and that I should finish leveling my level 60 warrior. :)
Anna Peterson
Jul 2, 2008 at 2:51 am
Raid totems!!! My prayers have been answered.
Angelo
Jul 2, 2008 at 8:08 am
@ anna: yeah the shaman changes are so interesting that I’m tempted to finally play one. A lot of the things that turned me away from playing a shaman of the original game got changed in TBC and so much more in WoTLK
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